Saturday, May 17, 2014

Godzilla 2014 Movie Review

I wasn’t a big Godzilla fan, in fact the only Godzilla show I remember was the one where he fights along side with Ultraman (???), which I can’t recall which and what year the episode was made...

Good Job!

I did watch the 1998 Hollywood version of Godzilla out of curiosity and influence by heavy advertisement... which was... awful...

Godzilla 1998 likes buildings :)

However, after that show, I started to show interest in the Godzilla franchise and did some research on the origin of the show. 

After 16 years of hiatus (yes, 16 freaking years!!!), a reboot is finally realised... 

I went to watch the movie with my wife after work, and I was actually quite tired that day... The seat was quite comfortable at first but I was adjusting all the way, probably due to the tiredness...

I’m putting up a SPOILER WARNING just in case I accidentally spoiled something. So here it goes...

Going into the movie, I was expecting a more act oriented movie ala Pacific Rim. However, this movie focused more on the human element of the story. I was tired at the beginning and wasn’t very focus on the story, and had to get my wife to explain it to me afterwards.

Gojira!!! This is Ken Watanabe's ONLY face expression for the Entire Movie!!!

The screen time for Godzilla was quite limited. Every time you see Godzilla fights, it cuts to another scene, which kinda disrupt the flow. You don’t get like a long scene fight till the end thing... Talk about ‘potong stim’... haiz... come on lah! Just let them fight! Also, the movie takes itself rather serious ie no joke, comedy etc 

I kinda like the design of Godzilla compared to the 1998 version. It goes back to the classic Japanese design. For some reason, me and my wife thought Godzilla is cute. I’m not surprise cos they need to design it to make it relatable and ‘friendly’, like a dog XD

I'm cute and I know it...

I do enjoy that they introduce atomic breath to Godzilla. It looks cheesy but executed well. The fight with MUTO in the end is also a great finale. 


All in all, the thought that the movie was just ok. It may not satisfy in terms of the overall experience, but it’s a good attempt to honor the King of Monsters. 



Thursday, October 24, 2013

Upgrade Complete! Mac OS X Mavericks



Great week for Mac users. First the free Mac OS X Mavericks, second, free upgrade if you have iLife and iWorks installed in you Mac. Rejoice? Not really... If you do not have fast broadband speed, upgrading may take days or weeks. Mavericks itself is 5gb. I'm using 5mbps fibre and it takes around 3 to 4 hours to download. Not forget the installation process, which will take another 1 hour. 

Also, your iLIfe and iWorks will not upgrade together with Mavericks. You need to update it from the Mac App store. Again, for iWorks it is around 500 Mb a piece (Pages, Keynote and Numbers), and iLife (iPhoto, iMovie, Garage Band) may take 3-4Gb download in total. The installation is fast, but will take a while in launching the apps. 

Total upgrading time? An average of 10 hours on my 2010 Macbook with 5mbps download speed. 

The bright side? No hiccups! Transition is smooth as butter, and the new OS has improved my Macbook's overall performance. 

Let me know what your thought is.

Tuesday, January 31, 2012

Run Roo Run for iPhone

Looking for a simple yet addictive game? Don't want an Angry Bird or Fruit Ninja clone? Then Run Roo Run may be the game you are looking for.

Developed by 5th Cell, the creators behind Scribblenaults, Run Roo Run is a cute platform game where you help a mother kangaroo to travel across Australia from Perth to Sydney in search of her captured Joey.

You control the kangaroo by tapping anywhere on the screen to jump and avoid unique obstacles along the way. Timing is crucial, and there are unique abilities like double jump to assist you across each level.

The level is split between chapters similar to Angry Birds, with more levels and extreme mode unlocked when you complete your quest. It is said to have more than 1000 levels and new levels will be added every week.

The game play is smooth with no lags, and the graphics are eye catching. Able to play through level by level while listening to the soothing music is a relaxing experience.

If you have a dollar to spare, Run Roo Run is a no brainer.

Score: 5/5
Price: $0.99
Developer: 5th Cell
Platform: iOS (iPhone)

Friday, July 30, 2010

Team Street Fighter or Team Tekken?

Street Fighter X (cross) Tekken was announced in Comic Con recently.

The trailer and gameplay looks stunning!



Thursday, July 22, 2010

Starcraft II - Ghosts of the Past Trailer

Finally, after 10 years of waiting! IT'S ABOUT TIME!

Thursday, July 1, 2010

Papercraft Gundam

This is a 4 foot tall Freedom Gundam, made entirely out of paper!

The detail is just amazing!

You will admire their time and effort creating such gorgeous craft work
They even put up a video of the 'building' process.

Wednesday, June 23, 2010

SushiGames Guide to iOS4 for iPhone

Upgraded your iPhone to iOS4? Not sure what to do next? Here’s a quick guide to the new features on iOS4.

1. Multitasking

- Pressing the home button will not close your apps completely, instead, it will be stored in the multitask dock where you can switch apps back and forth.

- Double tap on the home button will reveal a multitask dock, showing you what apps is currently active (or inactive) in the background.

- To totally disable the apps, you need to double tap to reveal the multitask dock, then press and hold any of the apps until it jiggles. Finally, tap on the ‘-‘ sign to completely turn it off.

Sushigames note:

Fans have been waiting for this function since the launch of the first generation iPhone. Most of the third parties have updated their apps to support multitasking. You can play your game half way, switch to another apps, then switch back to the game and resume where you left off. However, not all third party apps support this function yet.

Although Apple claims that Multitasking will still preserve battery life, we find that there is a significant drop in battery power than usual.

2. Folders

- On the home screen, tap and hold any apps until it jiggles. Drag and drop the app on top of another app to create a folder.

- It automatically suggests a folder name based on the group of apps, but you can rename your folder whatever you want.

SushiGames note:

Folders will make your iPhone look neat and organized. However, a folder can only holds 9 apps at once. A hardcore gamer will have his/her game folders named ‘Strategy Games’, ‘Role Playing Games’ instead.

3. Camera

- In camera mode, tap anywhere on the screen to reveal a Zoom bar. You can now zoom to take pictures. Take note that this is just a digital zoom, so don’t expect your picture to be in good quality.

- In video mode, you can tap to focus anytime during recording.

4. iBooks

- Like the iPad, iPhone has its mini version of book store. You have to first download and install the iBook app via AppStore.

- iBooks is similar to a mini library where you can buy, store and read ebooks on your iPhone. You can also upload pdf files to your library.

SushiGames note:

- In order to get your pdf files on the iPhone, drag and drop a pdf on iTune to reveal a ‘Book’ icon. There you can organize your pdf and books just like what you did on music and video. Dummies ebooks are all on our shelves now!

5. Home screen wallpaper

- You can now customize not only your lock screen but your home screen wallpaper to suit your taste.

SushiGames note:

Try orange or more vibrant color. It makes your iPhone ‘Orangy Fresh’ like our web page.

6. Others

- SMS word count
- Unified email
- Orientation lock
- Youtube on portrait mode
- and more!

Conclusion:

There are hundreds of new features on iOS4 that we are yet to cover in this short guide. There are other websites that offers rather detail features if you would like to know further.

All in all, iOS4 is a major upgrade and provides even better experience to iPhone owners.

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